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Alien Bug Concept

This is an original concept I created during Pablo Munoz Gomez's 3-day creature workshop, I was aiming for a blend between a fly and a beetle, and this is what I ended with.

This workflow used only Zbrush and Substance Painter.

Final render - Render is done in Substance Painter.

Final render - Render is done in Substance Painter.

Details - High-res details completed after Z-remesher carried out and dynamesh model projected onto clean base.

Details - High-res details completed after Z-remesher carried out and dynamesh model projected onto clean base.

Blockout - Various shapes blocked out onto a base then refined to create an original concept.

Blockout - Various shapes blocked out onto a base then refined to create an original concept.

Reference - Assorted bug reference to help keep on track and not deviate from the bug look during the process.

Reference - Assorted bug reference to help keep on track and not deviate from the bug look during the process.